Showing posts with label Director: Seijun Suzuki. Show all posts
Showing posts with label Director: Seijun Suzuki. Show all posts

Tuesday, 11 March 2014

Going Through The Motions Only To Realise The Rules Are In A Completely Different Language: Branded To Kill (1967)

From https://cinecube.files.wordpress.com/2012/06/ieenappuxkzv4kracgu9nlybhpj.jpeg

Dir. Seijun Suzuki

Having talked about its granddaughter, Pistol Opera (2001), its befitting to talk about the grandfather Branded To Kill. It's been a very long time since seeing the film for the first time, back when, getting into cult and world cinema, I delved into films like this through LoveFilm but was unable to appreciate a lot of them. I'm only just now at least six years later getting to quite a few of these films again, obscurities and regarded gems, after once only viewing them under the notion that only cult and non-English films acclaimed the most by mainstream film magazines were the zenith of cinema. If you believe they are still, I'm happy for you, but it became apparent the dismissed ones, or those occasionally brought up in a feature of "masterpieces you've never heard of" were the really interesting examples of cinema. Branded To Kill was that film that got Suzuki barred from making films for Nikkatsu after working for them for many years, when the studio's then-president saw this film and hated it. It was the product of extreme boredom with the type of projects the director was stuck with, as "overrated" directors like Shohei Imamura got the prestige projects, and worse, had Suzuki's work be the b-films to his and other prestige a-films. Sick of churning out conventional gangster films over and over again, with a team of fellow minded people in the studio helping him rebel against this repetition, Suzuki in a film like this and Tokyo Drifter (1966) decided to completely undermine the tropes of the scripts he was stuck with, creating artistic, farcical endeavours and actually being able to get away with them until this film! I cannot help but think of what Martin Scorsese, in A Personal Journey with Martin Scorsese Through American Movies (1995), talked about when he described some American directors in the Hollywood studio system as "smugglers", hiding messages and subversions against the norm in their work, the b-pictures especially because of their low cost and purpose just to fill up cinema programmes gave them greater freedom, even with the production restrictions, for more bold personal ideas to come through. Suzuki with a film like this showed the fullest extent to what such a freedom could be. It was unfortunate the outcome of how Nikkatsu reacted to this film meant he only made a single feature length film throughout the whole of the seventies.

Like Pistol Opera, the world depicted is one of assassins who are set up in rankings. (Strangely, while I confess to only knowing of them, not playing them, the idea would decades later exist in the videogame series No More Heroes where colourful assassins are part of a secret organisation and have ranked positions. How far has Suzuki and this film influenced Japanese pop culture?) The film seems to start off normally. Drenched in beautiful monochrome cinematography, elegant and cool in tone, jazz in the score, as we follow the ranked No. 3 assassin for an organisation, Joe Shishido whose character in this would appear as a secondary character in Pistol Opera. He is an accomplished, in-control killer of the highest order despite only being no. 3 in the ranks, talented in a task that starts the first quarter of the film helping protect a man, more so when a former member, banished, a taxi driver and an alcoholic, is placed against him. Unfortunately a freak accident, a split second failure, compromises No. 3 and has him pursued by his own group. In fact the No. 1 assassin, who is viewed as a chimera, a non-entity with presence, may be sent in to take Shishido's assassin out. (And again, instances including a rift on that freak accident were replicated in Jim Jarmusch 's Ghost Dog: The Way of the Samurai (1999) in homage, asking how far Suzuki has influenced Western pop culture too.)

From https://s3.amazonaws.com/criterion_images/current/current_brandedfg.jpg

Having only seen a few of Suzuki's films, I can nonetheless see that his work feels closer to performance art than directly with literary and dramatic styles. It is work where the world and everything within it - the colours or monochrome, the costumes, the movements and actions of the characters - are as much of importance as the plot, and even then, in a film like this one, Suzuki wasn't really interested in plot. It's here that my lack of knowledge of Japanese culture, despite my enthusiasm to learn of it for the last six years or so, is not as strong as it should be, as moments in Branded To Kill feel like each scene is an individual set that has been influenced by countless mediums. In using plot conventions it slowly becomes more and more distinct per scene that comes along. I wish I knew more of the various forms of Japanese theatre, as especially as the two later films I've seen, Pistol Opera and Heat-Haze Theatre (1981), have stages that are sets and some scenes played out as theatre. I wonder if he was influenced by manga at all, more so when I know he has an anime feature film in his filmograpy, part of the iconic Lupin the Third franchise. I wonder of what carnivals, circuses and festivals he might have seen over his nineties years that might have inspired him in these films. And also I wonder how western and non-Japanese culture may have influenced this film, as Branded To Kill can qualify as mukokuseki, borderless and existing in its own world, with that jazz score, western suits and a potential femme fatale played by Indo-Japanese actress Mari Annu, distinct in her appearance and large, deep black eyes. Even before the film goes off the rails into a complete disruption of this tone, what starts off as a conventional film still has the mark of being outside from traditional tropes and presentation.

In contrast to Pistol Opera, and the film's reputation as being deemed incomprehensible by the studio that had it made, Branded To Kill actually has a plot that is expansive and doesn't need to be soaked in as with Pistol Opera's to get it clearly. If Suzuki had no interest in the plot, he still uses its structure here more than that later film to be able to go through the digressions and tangents he wants to have. Even before No.3 fails a mission that could cost his life, the ranked assassins are already trying to kill each other, and the entire tone is of an edgy, scintillating, sleek crime film. But as it goes along conventions start to fall over as the lurid aspects turn in on themselves. Joe Shishido, even though his infamous cheek implants gave him peculiar "chipmuck cheeks", is calm, calculated and strikes a mean pose as an assassin. His fetish that he can only get an erection after smelling cooked rice forces you to realise from the beginning that something is amiss in the film's conventions. It forces to realise all that is not presumed in the first half, as how decades later Takashi Miike would in his yakuza and crime films play with absurdity amongst the conventions. But the Shishido character is still a hard boiled archetype, still having the air of an elite master of his craft. As the film goes along thought, credit where its due to Shishido's performance, the unlikable nature of the character at times is followed by him becoming more exasperated, panicked and falling to pieces as his control of the situation is lost. By the end of the film, the archetype of the stoic assassin is completely undermined by Suzuki's film, probably both a required purging of all the films he was stuck making, and a desire to prod at the notions of a male lost in a wider labyrinth. By Pistol Opera, while given a moment of glamour with an old flame using wine glasses as target pratice, the character is a comedy figure, while the new female protagonist asserts herself against all the assassins she has to face without fear. In Suzuki's hands, the notion of tough crime pictures are distorted with sexual oddities, absurdity and farce-related moments.

The film is at its best playing off the conventional clichés. The meeting of assassin No. 1 is a conventional confrontation, played perfectly out into a psychological battle in a boxing ring at the end, but before this the absurdity is heightened when, using fear to unsettle No. 3, the two literally become conjoined at one point so they can keep the other in sight. The result of the film's origins, despite rejecting of the skeleton it made out of, is that, perversely, it's a damn fine crime movie as well as good in its later transgressions, Suzuki in the right place to be able to decimate the tedious plotting and explore ideas in the same way a performance piece would take place. As it goes along, more and more the abstract and the surreal takes place, but also the exceptional use of sets and images to emphasis this. The famous set for Mari Annu's apartment, with butterflies in mass pinned onto the walls. The blackened, shadowed boxing ring of the climax. The abrupt use of animation to depict the protagonist losing his grip of the environment around him. The continuous use of falling shower water, falling water in general, glass windows and stair cases, a layering effect used to give a greater depth to everything. Tokyo Drifter pushed boundaries in terms of aesthetics, and the two later films I've seen are testaments to how good Suzuki, and his collaborators on those individual films, were, creating distinct, visually rich works.

Revisiting this film, the emphasis on how much its style, its genre dissection, its oddness are all interconnected to effect one another is more obvious, my realisation over reviewing Pistol Opera twice for the site was that the apparently disconnected pieces, even if some were merely improvised or by themselves, had an inherent reason to be together. Every flourish and streak in colour or symbolism was done in a way that it directly effects what is taking around these inclusions. A director like Tarsem Singh (of The Fall (2006) and Immortals (2011)) is praised for his visual style, and he deserves credit for choosing individuals, especially in costume design, who create incredible pieces of art, but his style is mere surface gloss. The style doesn't directly affect the foundations of the films like they should. A film like Branded To Kill, while based on clichés acting within a disjointed universe, uses its visual, cinematographic and structure flourishes to effect the narrative that plays out. Instead of a conventional work with a shiny lick of cinematographic paint, the result here is closer, for analogy, to the a theatre set where the set itself and everything on it have a direct effect on the material too. The standard story is manipulated into its own deconstruction of itself. I hesitate to use the word "post-modernism" because the word gets used far too much in the wrong contexts. Suzuki with this, and the few films I've managed to catch, are hyper fantastic rather than ironic. Instead its willing to take this narrative seriously...but the plot is instead how a movie assassin is a perverse archetype, rice fetish and all, who with his idol looks still unravels when backed into a corner. The ending is that he doesn't win, but paradoxically he's technically won. Watch the film to see what I mean.

From http://2.bp.blogspot.com/-Ysfylx8RO94/TyjUeH_rAyI/
AAAAAAAABFo/abim-viOzm8/s1600/BTK03.jpg

Saturday, 11 May 2013

Re-Review (Just To Confuse People): Pistol Opera (2001)

From https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8iR3t0YRwXw7NvoIGkFOy594WRkkFl1GSmD0cLo3_CBs39hmN-kh4n5LXaak95RAJVxE0YY9d_hjwczVf5IrImdSvLj7KI7yDcuQGx2YhIC2Z-9tH4-BSCfBAc9Jyf4HDPsS5nqXywZc/s1600/pistolopera.jpg


Dir. Seijun Suzuki
Japan

From http://file.satyricon.ni-moe.com/Pistol-Opera1.jpg

This will not be a large review. A lot of what I said last time still connects to my thoughts on this film. It’s the context which has changed. I suspected that I would have a drastic change of mind on Pistol Opera when I got around to a second viewing, and that was thankfully the case. The narrative of Pistol Opera is a lot clearer on this viewing and one anyone can latch upon in its simplicity. Clearly set in the same world of Suzuki’s Branded To Kill (1967) and its Guild of assassins, ranked and able to be climbed into higher positions through killing off the people above you, it follows rank #3 Stray Cat, a woman whose fixation with guns goes into a sexual fetish, getting back into the work. She is assigned to eliminate rank #1 Hundred Eyes, a mysterious assassin who is completely unknown and has intentions to eliminate every assassin below them and the entire Guild itself. With only a young girl Sayoko, enamoured with her, who is really trustable, Stray Cat has to protect herself from Hundred Eyes, other assassins and the comical figure of Rank #0 The Champ, the protagonist of Branded To Kill, who is just as obsessed with his glorious (but exceptionally brief) moment at rank #1 as much as giving Stray Cat advice. It’s a clear narrative, but as mentioned in the first review, it’s the presentation that has to be adjusted to.

From http://dark-victory.com/wp-content/uploads/2012/01/pistolopera34a.jpg

From the director who became so bored making b-movie crime films for Nikkatsu Company that he pushed his luck making films like Branded To Kill, the tone of Pistol Opera was what I had to readjust myself to. It is very slow paced, methodical and contemplative in tone, the stereotype of a film of a much older director later in their career, but its subject matter goes against this and is furthered by Suzuki’s clear disregard for narrative. The narrative is actually very clear, but the presentation of dialogue, plot points and sequences is purposely abstracted. The few battles between assassins become performance art and the reality is continually pierced by non-diagetic tangents in the film’s world, even with a moment characters barrage each other with countless insults presented by close ups of their heads, against purple, and the mixing of Japanese and English. Its absurdist and very theatrical, his concentration on look, colour and presentation as important, if more so, than the plot point at that point he started with. The result is imaginative, a veteran with the dexterity of a young man in showing what is onscreen.

From http://www.jonathanrosenbaum.com/wp-content/uploads/2010/06/po-dangling-body.png

The film becomes much more abstract in its final act, Suzuki adding unexpected philosophical and political monologues and metaphors which may seem incongruous. I’ve not quite understood them all, but I’ve really became enamoured by them as this unexpected seriousness is one of the many swerves that Suzuki has been doing throughout the first three-quarters. It also leads to a final gun battle that I’ve described before as the hell sequence of Jigoku (1960) recreated through theatre, fun fair iconography and a playground. Also add to this illustration, pop art iconography, Peter Greenaway films and a set designed by manga artists, a kabuki theatre and Derek Jarman. The result are tremendous and is the centre piece that made me unable to completely dismiss Pistol Opera on the first viewing, and proves how good the whole film is. It was good that I did this review so I did not leave Pistol Opera with a divisive review only, but it also was good because the two reviews together also proves that a second viewing can have such a drastic effect on one’s thought on such a film. And what an appropriate film like Pistol Opera, about breaking expectations, to have this doubling effect of opinion that shifts?

From http://www.artofeurope.com/suzuki/pistol.jpg

Saturday, 23 February 2013

A Tentative Review of...Pistol Opera (2001)

From http://d.ratingmovies.com/servlet/Main/CoverDisplay/Pistol_Opera_(2001).jpg?film_rn=2267


Dir. Seijun Suzuki
Japan

From http://www.randybyers.net/wp-content/uploads/2012/12/Pistol-Opera_043.jpg

Regardless of my opinion on Pistol Opera, in terms of visual look, it shows a wise master of enfant terrible filmmaking, fired from a studio who would make unconventional films for making one that went too far, looking at the upstarts that were appearing from Japan at the start of the Millennium and showing them what pure, unadulterated craftsmanship at its most abstract was. A quasi-sequel to his famous film Branded To Kill (1967), which the Nikkatsu Company blacklisted him for, its follows the No. 3 assassin Stray Cat as she goes about in a Guild of Assassins and the No. 1 assassin Hundred Eyes who is eliminating everyone beneath them on mass in the rankings. Combining avant garde performance art, theatre, pop art, manga, euro-guro influence and numerous other aesthetic styles too many to count, Pistol Opera despite its obvious low budget is still the creation of a director who creates distinct films in every frame, where every detail is potent visually when noticed. With a comic book world, with assassins including a wheelchair bound man, and an awkwardly Japanese speaking and knife welding American called Painless Doctor, this maximalist style, despite the fact that many of the scenes, in real locations and sets, are sparse and very theatrical in dressage, is a standout example of production work. I have not seen many of Suzuki’s films, but Branded To Kill and (especially) Kagero-za (aka. Heat-Haze Theatre) (1981) showed decades before this film how talented he is as a director who worked in intentionally abstract worlds onto themselves.

From http://www.rowthree.com/wp-content/uploads/2012/05/SuzukiPistolOpera1.jpg

Unfortunately...I wonder if this will change after a second viewing, the layout of the film known already allowing me to put the pieces together properly and loving the movie, as at this point the content of Pistol Opera is vague and lacks the consistency of its visual design. It is a dense, experimental film which, while having a clear narrative through line, does not conform to conventions of narrative, plotting and character progression. It is comparable to Jean-Luc Godard’s Film socialisme (2010), both vastly different films with different purposes, but both of them are intentionally undermining and playing with the form of film, barrages of images and moments in a stream of consciousness that may connect to the whole work but may instead be designed to be absorbed by its own. Films like this are always, always, difficult at first, and will divide one until one rewatches it to see if anything ‘clicks’ in either direction on the film, but on this viewing it can be argued that Suzuki may have stretched the material a bit too far. Even as pulp welded to experimental cinema, it doesn’t completely work technically. Images can have clear meanings but whether the audience can follow him, regardless of their background, is another matter. Take for example the climax – in a museum of terror full of gruesome paintings (like Goya’s portrait of the god Saturn eating his own children), a mushroom cloud image and choreographed moments with half naked, painted white men that reminded me of the film Jigoku (1960) and its portrait of Hell recreated in a funhouse that had a children’s adventure playground built within the structure as well. What do moments like this mean even if they were aesthetic flourishes designed to affect you on the surface only? This is the issue for me with Pistol Opera in that rather than be dense in concepts, or casual with it abstractness, which can be seen in anything from Luis Buñuel’s The Phantom of Liberty (1974) to the Looney Tunes shorts of Chuck Jones, it presents every moment in an arch way that suggests it is all significant in a certain way. On a first viewing, when you are being as patient as much as possible with its tone and pace, it is exasperating when viewing a film completely fresh and not finding something that fully intrigues you aside from a confused reaction to it. Is this a fallacy on the viewer’s part, or should a film, no matter how unconventional it is, grab any viewer into it by the end without need of a rewatch to clarify if you like it or not? Kagero-za, while having a more elaborate narrative and drama, was just as abstract as this film was when I viewed it a few years ago and it grabbed me on its first viewing immediately by the end credits. It presents to one the issue that patience without understand a film fully is needed but the frustration of the original viewing, and the potential that you may find it to be a bad film by a 50/50 chance on the second viewing, is still a lingering problem that cannot be ignored.

From http://25.media.tumblr.com/tumblr_m7jhjmygBV1qzqan7o1_500.jpg

Pistol Opera, even if I do fall in love with it eventually, is clearly over-indulgent in its length if there is one thing I can say clearly without hesitation. At two hours, the conflict I had with grasping this content, new to my eyes, ears and brain, was heightened by it being two hours long rather than a condensed, ninety minute blast to the skull. It is a very quiet film despite its content, in pace and style, so quiet in pace it still feels like the stereotypical work made by an director in their older years and so quiet in terms of sound and music most of the length that you have to view this film in as silent an environment as possible. The slow pace’s paradoxical place, sleeping alongside, the vivid surrealism and toy guns probably causes more difficulty in trying to grasp the film, more so, as I openly admit, as I thought I would be going into a heart racing explosion of colour and madness from an older director wanting to out-pace the likes of Takashi Miike. Instead it’s leisurely while still being about assassins straight from a Golgo 13 anime if it was crossed with a fashion shot. That is something that needs a lot of patience even if the potential future could lead to me having this film in my top 100 films of all time. That this film is seemingly trying to avoid its plot completely, with long moments of characters moving onscreen to a monologue, in another place with Caucasian Westerners looking at the speaking person sat on top a car, about their love of flags from childhood, and it is drastically different from even Godard at his most obscure in that he at least is blunt and straight-to-the-point with his ideas.

From http://www.jonathanrosenbaum.com/wp-content/uploads/2010/01/pistolopera5.jpg

The issue now, as stated, is what a second viewing, a third viewing even, will do to Pistol Opera and its relationship to me. All I can say now is that, after it ended, I was disappointed, but writing this I keep thinking of moments out of context, and within it, that actually worked even when I was bored viewing them. I intend to rewatch Pistol Opera again at some point this year, and if I have a differing opinion on it that time, then I will write a second review to replace this one. See this as the thoughts of a first viewing of a film as it is written as, what happens when you find yourself divide by a movie and are stuck in that awful period before another viewing when possible will allow you to finally decide what your opinion on a film actually is totally.

From http://videos.movie-list.com/sexmaniac/img/pistolopera2.jpg